
Having just finished GTA IV, I
wasn’t exactly excited to see that Gamefly sent me Bully: Scholarship Edition,
a title that was pretty far down my list, but happened to be immediately
available. Much to my surprise, I really
enjoyed Bully, so much so that I found myself playing it for hours at a time
each night until I finished the game.
It’s one hell of a fun game, but is certainly a flawed experience.
Many of the reviews for this game
spoke of crippling bugs, game freezing, achievement’s not unlocking and other
problems like that. I’m happy to say the
patch that Rockstar has released solved those problems. I had zero freezes and
every achievement unlocked immediately when it should have.
The basic premise is this: You’re
a misfit kid named Jimmy who has been expelled from school after school, comes
from a broken home and loves to rumble.
Your mother drops you off at Bullworth Academy, a sort of reform school,
on her way to her 7th honeymoon and you’re tasked with attending
classes and completing all sorts of missions.
These missions take place all over campus, as well as in the three
surrounding areas of town. The game is
not nearly as large as GTA games, but the level design is clever and varied
from area to area, so much so that you’ll find yourself completely disregarding
the map after a few hours because you know the best ways around town by sight.
The mission structure is similar
to that of GTA, a yellow circle will appear somewhere on the map and once you
step in the mission begins. A big
difference is the fact that the missions are varied, much more so than in GTA
games. You rarely repeat the same type of
mission more than once (unless you count the optional errands, which still
don’t really repeat) and find yourself doing something new and fun each time. Oh
and another thing, there are MID-MISSION CHECKPOINTS! It’s hard to believe that
Rockstar did this for Bully, but didn’t for GTA, but they certainly did… Anyway…
An added layer of complexity is
introduced depending on how you play the game. If you choose to take on
missions during school time (9:00-11:00 am and 1:30-3:30 P.M), your “trouble
meter” is partially filled as you are involved in truancy. If a teacher on campus sees you, they will
chase after you and if they catch you, you’ll be dragged into whichever class
is currently in session. Of course you
can run away and hide in lockers, trashcans or other places and you can choose
to mash on the Y button to punch the authority figure in the balls and run
away. The more trouble you cause, the
more your trouble meter fills and the harder it is to escape from authority
figures. But the thing is it’s not a bad
thing to get caught most times. You’re
only punishment is losing some of the items you have in your inventory, but the
items are so easily replenished, you’ll never bat an eye. Plus, going to class is a real treat.
There are a slew of different
classes, ranging from English to Chemistry, Art to Shop, Music to Biology and
more. Every class involves you playing a
mini game of some sort in order to pass that particular level. Each class has 5 levels and you are rewarded
greatly for completing classes. For
instance passing Geography will cause your map to be filled with more and more
helpful information, including the locations of every ‘hidden’ item in the
game, making the 100% achievement much easier to get, and honestly a ton of
fun. There aren’t an enormous amount of
silly hidden packages (like finding 200 pigeons), only 75 rubber bands and 40
Grottos and Goblins cards, and just during the course of the game you’ll have
found 75% of them by exploring a bit.
Passing English class makes it easier to score with the ladies and
increases the health bonus you get for kissing the girls (or boys). Each of the mini games is well designed
(although very easy), with one notable exception. The Shop class is broken, you find yourself
having to guess what the next motion will be because it will fail you before
you even see what you’re supposed to do.
The graphics are dated, clearly
looking like spruced up PS2 graphics, and having just finished GTA IV, it was
even more noticeable. The camera also
gets stuck at times. These technical
problems are bothersome, but I’ve come to expect them from Rockstar. Rockstar did a fine job with all of the voice
acting. The cut-scenes are well done and
the in game dialogue and comments you hear from other students and townfolk are
hilarious. For some great laughs, dress
in a silly outfit and just walk around, listening to the hundreds of comments
and insults people will throw at you as you go about your business.
There is an amount of
customization of your clothing is staggering, but a little shallow. You can dress yourself in thousands of
combinations of clothing (everything imaginable) but the outfits will either be
seen as “good” or “bad” by other people, which affects their comments to you on
the streets and whether or not the gals and guys will make out with you.
There are a few ways to get
around campus and town: on foot, skateboard, bicycles, Mopeds and eventually
Go-Karts. Skateboarding is annoying
since any time you try to turn, you get thrown off course and the camera goes a
bit wonky and every time you touch a curb or go from one terrain to another,
you get thrown off course again. Very
frustrating, especially when you’re trying to get somewhere in a certain time
limit.
The challenge level is also a bit
disappointing. This game is EASY, so
easy that I don’t think I failed more than 4 or 5 missions and 1 class during
the entire game, and each of those were because of technical issues rather than
difficulty. There’s a TON of stuff to
do, but with it being so easy, it’s pretty easy to finish the game in 25 hours
and get 100% completion in 30 or so, and that’s taking your sweet time (The
Carnival can be a big time waster, as can the 4 different arcade games).
Bully is a wonderful way to spend
a week or two. The missions are varied,
the story is quite funny and there is a lot to do that’s actually worth
doing. However the technical issues,
dated look of the game and difficulty (or lack thereof) make it a rental rather
than a purchase. I’d suggest not playing
it back to back with GTA IV though, as too much open world gaming is bad for
the brain. I’m craving a nice linear
game. I’ve got CSI at the house for the
little lady, and I’m keeping my fingers crossed that I timed out sending back
Bully just enough that I’ll be rocking Ninja Gaiden II by week’s end.
Score: B-
Mahalo,
Duke