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Xbox 360 review: Half Life 2 (Another Part of the Orange Box)

 

 Half Life 2

How’s this for a timely review?  Sure Half Life 2 came out the same year as Halo 2, but many gamers (myself included) haven’t played this game yet, either because our PCs are glorified graphing calculators or we didn’t pick it up on the Xbox since we were too busy spewing homophobic slurs at prepubescent children during our Halo 2 death matches.  Well, the gaming gods have given us all reprieve and it’s glorious.

 

I’ll start off with the issues I had with the game:  Without playing the original Half Life, I felt a bit lost throughout the story.  It’s certainly well acted and fleshed out, but a lot of the in jokes and references to Black Mesa are completely lost on people not familiar with the back story.  The graphics are a bit dated, but that’s to be expected for a three year old game.  My only other issue is that I really wish I would have played this game when it came out to truly appreciate its numerous innovations.

 

Now that the requisite whining is done with, allow me to lavish an uncomfortable amount of praise on HL2.  This game is loaded with fantastic elements, from the voice acting, sheer amount of dialogue, enthralling story (even if non Half Life vets may lose of the oomph) well balanced difficulty and weapons, perfect pacing and huge variety of environments.  Simply put, the game will suck you in and won’t let go until the haunting ending echoes through your speakers. 

 

Spoiler light plot synopsis:  You are Gordon Freeman, a theoretical physicist and huge player in the Black Mesa Incident (Dimensional rifts that bring Aliens to Earth, the focus of the original Half Life) who lives in a world that has been ravaged by aliens.  Teleportation technology is still being tested and Freeman is tasked with pretty much saving the world.  The storyline, while a bit confusing to those who didn’t play the first one or read the Wikipedia articles on Half Life 1, is well executed and includes several genuinely frightening moments.

 

The FPS controls are well defined and easy to pick up and master after a short period of time.  The difficulty seems to be an issue at the beginning of the game, but as soon as you acquire a few automatic weapons, the difficulty balances out and provides a healthy challenge while remaining fun.  One aspect of the game that stands out immediately is the amount of thinking you are forced to do in order to proceed.  It’s not just a simple linear quest; you are forced to use the environment in a variety of ways to proceed through the levels.  Then, just as you’re getting used to the feel of the weapons and the pace of the game, it throws a very lengthy and hugely fun vehicle level at you.  These vehicle levels are spread throughout the game and are absolute joys to play.  It’s not simply driving and shooting, often you have to get out of the vehicle to figure out how to raise a gate or find an alternate route.

 

The weapons are mostly standard fare, a mix of pistol, machine guns, rifles and rocket launchers which we’ve all seen many times before.  However, Half Life 2 introduces the most bad ass weapon of all time: The Gravity Gun.  There is no more enjoyable feeling than grabbing an enormous saw blade from across the room and using it to slice an entire row of zombies at once.  Once you acquire the Gravity gun, the environment becomes the most important weapon in your arsenal.  It never runs out of ammo and there’s never a shortage of things to shoot, topple or reflect back at the enemies.  Truly a brilliant weapon.

 

Half Life 2 is just another reason to pick up The Orange Box.  You can’t be disappointed with that purchase.

 

9.5/10 (An Overview of Half Life’s story would be nice to help those of us not familiar with the back story)

 

Mahalo,


Duke

 

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