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Sauer Reviews

November 2007 - Posts

  • Super Mario Galaxy is an Absolute Classic.

    The world of videogames has changed a lot since 1985. That year, Super Mario Bros. debuted on the Nintendo Entertainment System and changed gaming forever. Recently, the videogame market has become obsessed with catering to the older, more mature gamer. The top sellers of the year consist of 18+ titles, that continue to push the boundaries on presentation, story, graphics, sound, and online multi-player. So where in this videogame universe of space marines, big daddies, and car jackers does Mario fit in? Better yet, how in the hell does Nintendo release a game with inferior presentation, story, graphics, sound, and multiplayer and still claim the prize as the best rated game of the year?

    It's all pretty simple really. Nintendo still makes fun games, and Mario Galaxy is easily the most fun you will have playing a videogame this year. Sure, you won't be making moral decisions about whether or not to kill small children for power-ups. You will also not be playing this will a bunch of trash talking middle school kids in a online frag fest. No, Mario Galaxy is not a great mutli-player game. It's not going to WOW you with it's High Def Graphics or it's 5.1 Digital Surround sound. It's just simply going to make you happy. The kind of happy that can only be captured by the pure imagination of the best Nintendo has to offer. The best they have offered in over a decade. Yes, Super Mario Galaxy is the best Nintendo game released in almost 10 years.

    It's not hard to pinpoint what Mario does right. The first thing is it's absolute genius level design. The development team has taken the Galaxy theme and run wild with ideas. Flying from planet to planet, you will never know exactly what to expect, but will more often then not, be quite impressed. The traditional platform staples are all here but are now twisted and tweaked with gravity effects and multi-directional camera views. Sure, you've jumped from platform to platform in pretty much every Mario game in history, but have you ever done so upside down or even sideways? Adding to the genius level design is the best set of power-ups in a Mario game since Super Mario Bros. 3. While some power-ups are used more then others, you will find that they are all well implemented and generally fun to use.

    The graphics may not blow you 360/PS3 owners away, but they are pretty fantastic compared to the recent Wii library. The game runs at a smooth 60 fps, and rarely, if ever, slows down. Combine this with some fantastic music. In fact I'm willing to say this may be the best soundtrack in any Nintendo game to date. The use of orchestrated music gives Mario a more epic vibe for the first time in the franchise history. It's a shame that Nintendo doesn't do this more often, especially in games like Zelda. The overall presentation is pretty much the highest it's ever been for Nintendo in general. Which is hopefully a sign of the future. The lack of voice acting may make a few people angry, but really the voice actors are a bit annoying in the first place. Do you really want to hear Mario or Peach speak for more then 30 seconds? The story, which is actually well developed for a Mario game, is still a bit pointless. Thankfully, it's also optional.

    While we are on a more negative note, what else does Mario do wrong? Not much. Any complaints are pure nitpicking. I believe the biggest complaint will probably be the difficulty. True, it's fairly easy to get to the finish line (60 stars) without much trouble. Gamers looking for a meatier experience will want to complete the entire game (120 stars) for a more decent challenge. There are definitely some difficult missions in this game, a few that require platfroming perfection to complete. Not to worry as the game constantly gives you 1-ups with little effort.

    The ideas eventually start to run out toward the end of the game, several stars require replaying levels and bosses with harder circumstances (ex. faster enemies, 1 hit kills). The good news is that these levels are some of the most challenging in the game, and will reward skilled players. It's kind of hard to complain about re-visiting levels when the level design is this good. You'll want to go back. In addition getting the entire 120 stars will give players a reason to play the entire game all over again.

    So what we have here, despite the minor complaints, is a true Nintendo classic. The kind of game that only comes around once in awhile. It's not only the best game on Wii, it's easily the best 3D platformer of all time. Whether it is the best Mario game of all time will take a little time to decide, but it is definitely in the running. If you loved Super Mario Bros 3 as a kid, think of this as the 3D equivalent. Just like the 8-bit classic, it's filled with excellent level design, awesome power-ups, and some of the most fun you can have playing a videogame. You can't put a score on that, but for all intents and purposes..

    10/10 - A Nintendo Gamer's dream come true

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  • Movie Quickie: Beowulf Blows

    So a few of us went to see Beowulf this past weekend, and were left pretty under whelmed. This is kind of sad considering we watched the film in IMAX 3D, which is almost always entertaining. Don't get me wrong, the 3D effects in this film are nothing short of amazing. Swords, arrows,spears, and dragons will be flying at your head at any given moment, which makes the action scenes extremely thrilling to watch and experience. Seeing the film in IMAX is the only way too see it. In fact, I don't think I'd ever want to watch it any other way.

    The film itself is a completely different beast. It's hard to put my finger on what I disliked about Beowulf, maybe because there were a lot of reasons. The film basically feels like a paint-by-numbers Lord of The Rings knockoff. Just with characters you don't care about, and a rather boring story. Now I remember why I fell asleep reading this in English class. The film seems to overstay it's welcome for about 30 minutes. The digital actors were also a little hard to get used to, and it was a little awkward that they were naked, drunk, and horny on more then a few occasions. It just kind of creeps me out to see animated characters make sexual innuendos, which will be a hurdle until the animators can get these characters to look more life like. It really hurts the emotional appeal of these characters in general, they all feel a bit hollow.

    I have to give credit to Zemeckis for making the first mainstream "adult" CG film. Despite the PG-13 rating, this movie feels like an R on many instances. It's a lot gorier then I imagined, which is always a plus. It's also the scariest CG film I've ever seen, and should sell tons of popcorn this fall. Is 3D CG the new entertainment medium? I don't think so, the 3D definitely adds to the experience, but it also proves that despite the visual thrill a bad movie is still a bad movie.

    6/10 - the movie

    9/10 - The IMAX 3D experience.

     

     

     

     

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  • Week in Geek 11/16/07

    A few things to talk about this week..

     

    Ghostbusters Announced

    I would usually care less about movie licensed games, mainly because they almost always suck. Despite this, I have hope that Ghostbusters the video game will surprise me. For one, it's being written and voice acted by Murray, Aykroyd, Ramis, and several other members of the original cast. Even cooler, it will take place in 1991, just after the second movie. Co-op play has also been announced. Really it's the closest thing fans are going to get to Ghostbusters 3, and just look at that awesome screenshot.

    Wii continues to crush the other consoles in sales. Guitar Hero III a monster.

    The October NPD is in, and it looks like Nintendo is back on top. Proving that even Halo 3 can't stop the Wii from being the #1 selling console. The PS3 is in real trouble. Let's hope that price drop makes things a little easier for Sony. In software GHIII managed to sell over a million copies total in a week. The Wii version even outsold the PS2 version. A sign of times changing? The PS3 version, didn't even make the top 10.

    Wii    519K
    Nintendo DS    458K
    Xbox 360    366K
    PSP    286K
    PlayStation 2    184K
    PlayStation 3    121K

    1. Halo 3 (Microsoft, 360) 433.8K
    2. Guitar Hero III w/Guitar (Activision, 360) 383.2K
    3. Guitar Hero III w/Guitar (Activision, Wii) 286.3K
    4. Guitar Hero III w/Guitar (Activision, PS2) 271.1K
    5. Legend of Zelda: Phantom Hourglass (Nintendo, DS) 262.8K
    6. Wii Play w/ Remote (Nintendo, Wii) 239.7K
    7. The Orange Box (Electronic Arts, 360) 238.4 K
    8. Guitar Hero III (Activision, PS2) 231.7K
    9. FIFA Soccer 08 (Electronic Arts, PS2) 129.7K
    10. Brain Age 2 (Nintendo, DS) 116.9K

    That's it for this week.

     

     

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    Posted Nov 16 2007, 01:43 PM by sauer with 3 comment(s)
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  • Weekend Movies 11/16/07

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    Posted Nov 16 2007, 11:48 AM by sauer with no comments
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  • Super Mario Galaxy Impressions - Nintendo in top form

    Well, you don't really need me to tell you just how amazing Mario Galaxy is. You can read more about this year's highest rated game (currently) here. I will say that with only 28 out of 120 stars, I've already determined that this is and will be the best Wii game for a long time. Let alone one of the best Nintendo games in general. Sure there aren't any space marines or social questions to be answered, but the game is just so above all that. It's just so much fun. Fun like a Mario game should be. It's hard not to smile while flying from planetoid to planetoid anxious of what Nintendo will throw at you next. The amount of variety in just the first few levels alone is enough to bury any other platformer that comes to mind. It's the type of game that will please every Nintendo fan on the planet, and will create plenty of new ones. It's pretty amazing that after all these years, Mario still has what it takes to make videogame dreams come true. Full Review once I finish, but I would encourage any Wii owner to pick this up TODAY, and those non-wii owners to get in line at Circuit City on Sunday morning.

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    Posted Nov 15 2007, 12:06 PM by sauer with 4 comment(s)
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  • Radiohead Webcast - Thumbs Down

     While I was out last night Radiohead decided to have a full webcast (titled Thumbs Down) containing plenty of stuff to drool over. Here are a few highlights.

     

    15 Step

     

    Jigsaw

     

    Faust Arp - AMAZING!!

     

    Ceremony - Joy Division/New Order Cover

     God, I love this band.

     

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    Posted Nov 10 2007, 02:41 PM by sauer with no comments
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    Posted Nov 09 2007, 07:54 PM by sauer with no comments
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  • SAUER RETURNS - Weekend Movies 11/09/07

    So yeah, I'm back. Actually, I've been back from Europe (awesomeness) for almost 3 weeks, but have been swamped at work. A few things have changed since I left. Here are a few highlights:

    Radiohead released another amazing record. (Surprised?) Full Review once Disc 2 hits.

    The best music site in the world was shut down by pigs. Long live Oink

    People still like Saw movies

    A bunch of writers are on strike

    Bee Movie's obnoxious marketing campaign deflated its box office

    Raul Duke moved to S. Florida so that he can disagree with Sauer in person.

    Zelda: Phantom Hourglass is great. Review for that once I finish it.

    Duke and I have been offered writing jobs. Not joking.

    and well that's about it... so what awful films are coming out this week?

     

     

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  • Zach & Wiki (Nintendo Wii) Review

    Zach & Wiki 

    It's been a while since I've turned on my Nintendo Wii. I've played through Zelda and an assortment of mini games, but nothing much (save Metroid) has caught my interest in a while.  Capcom changed that with the wonderful Zach & Wiki. While I haven't finished the game, I've played enough to give it a glowing review.  If for some strange reason it falls apart toward the end, i'll update this review, but I have confidence that won't happen.

    Zach & Wiki is a point and click adventure.  If you can remember playing those old point and click adventure/puzzle games like Curse of Monkey Island, Grim Fandango, and my personal favorite The Adventures of Willy Beamish, You're going to feel right at home.  In Zach & Wiki, you don't control the character. You simply move the Wii Remote around the screen and push the A button on any space or object you want Zach to interact with.  When Zach interacts with an object, the point of view changes and an illustration will pop up on the screen alerting the player as to how they are supposed to hold the controller.  These activities vary from simple things like pulling a lever or sawing down a tree to things like focusing a magnifying glass or rotating and placing puzzle pieces on a wall.  Think Wario Ware and you'll have an idea as to how many different ways Capcom has come up with to use the Wii Remote.  Controlling Zach is a breeze and most of the special controls work very well.  There are a few things that are very wonky, but they don't happen often and when they do it's but a brief misstep. 

    Zach's sidekick Wiki is more than just the comic relief in this very humerous game.  He also can be transformed into a bell by simply shaking the remote.  When you ring a bell next to an enemy or object, it is transformed into a different, useful object which can be used somewhere in the level.  Centipedes change into Centi-Saws, Frogs into Frog Bombs, bats into Bat-Brellas... there are over 100 different objects to discover.  There isn't combat per se, but there are definitely enemies that need to be outsmarted, and there are many different ways to go about it.

    The gameplay mechanics are very easy to pick up an play, but that doesn't mean this is a children's game (despite the exceptional cel shaded graphics.)  Zach & Wiki gets tough quickly.  Each stage has a single treasure chest which you need to guide Zach to, and that process could take anywhere from a couple minutes to nearly an hour.  Every area has a boss fight which can really test your puzzle solving limits.  There is a certain amount of trial an error in this game, but that's just par for the course.  Point and click adventures have been like that forever and some of the funniest moments are seeing the wacky ways which Zach is foiled when he makes a mistake.   

    There aren't really many downsides to this game.  Any complaints I have are nit-picky (Occasional wonky controls, lack of substantial voice acting, limited replay, and a nearly useless multi-player option which allows a second person to point at the screen but perform no actions) and don't detract from the gameplay.

    At just $39.99, Zach & Wiki is an absolute must own for fans of the point and click genre.  I'd go so far as to say that Zach & Wiki is a must own for everyone with a Wii, but it may be a bit too challenging for younger gamers.  No one will have troubles controlling the game, but the puzzles will stump people.  Luckily, there is a built in hint system (Just hit the 1 button on the controller) which will get you through any problems you may have, but will cost you quite a few points at level's end and probably force you to replay earlier levels so you can get more coins to purchase more hints. 

    9/10

    Mahalo,

    Duke
     

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    Posted Nov 02 2007, 06:16 PM by Raul Duke with no comments
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