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Sauer Reviews

August 2007 - Posts

  • The Week in Geek 08/31/07

    Not a huge amount of news this week, but I'll do my best.

    Big PS3 releases meet mixed reactions.

    While Xbox owners were content with playing the Game of the Year, and Nintendo fans marveled at the first actual Wii-game of the year. Sony, let a bunch of their most anticipated titles out of the bag. Heavenly Sword, Warhawk and Lair (next week) have all met with mixed reviews. Heavenly Sword seems to be the highest rated of the three, despite a boring combat system. Warhawk did well, but $60 for a multi-player only title seems like a stretch. Finally Lair seems to be a giant Sony turd, with "forced" motion controls and annoying combat. It seems that Sony fans will have to wait a little longer before they can justify their $600 purchase.

    Wii is the fastest selling console in the UK.

    Wii sold a million consoles in the UK within 9 months. Pretty impressive considering Nintendo was DEAD last in the UK last generation. World domination continues.

    Videogame related video of the week:

    Murs - Murray's Revenge

    Watching this video, its pretty clear the director played ALOT of Mike Tyson's Punch-out as a kid

     

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    Posted Aug 31 2007, 01:35 PM by sauer with 1 comment(s)
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  • Weekend Movies 08/31/07

    Lots of crap this week

     

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    Posted Aug 31 2007, 12:15 PM by sauer with 2 comment(s)
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  • Metroid Prime 3 Impressions part 2

     
     
    Played about 3 hours last night. First thing's first, I am in Metroid heaven. This is easily shaping up to be the best Prime game yet. Considering how much I love the series, this is saying a lot. So a few things I want to point out.
     
    - The controls are fantastic. I guess any game that takes an hour to really learn shouldn't be considered the easiest game to control, but just like any new experience, it just takes practice. FPS controls have never felt so fluid. The wii mote gives you the maneuverability of a analog joystick, and the aiming of a mouse. It's the really the best of both worlds. No keyboards or Analog aiming makes a big difference.  In my impression its the best FPS control Ive ever played, and it really adds to the overall experience.
     
    - The level design is unmatched. Sure the first intro level was a bit boring, but the first real "world" you land on is full of organic life and old ruins. Just like the first Prime, every room is completely different, with plenty of huge environments to explore. Platforming is once again handled with perfection, and puzzle solving plays a key role. I've already found plenty of hidden items thrown around the world, which of course is the secret to the Metroid franchise success.
     
    - The bosses are bad ass. Ok, I've only played 3 total, but the last two were epic in every sense of the word. Playing on Veteran mode may have something to do with this though. It seems my shots do very little damage to most bosses. Causing much longer and drawn out battles. It keeps things very intense.  
     
    It's safe to say that, for me, this is the best game I've played all year. Of course I don't own an Xbox and I'm sure games like BioShock will get all the glory this year. Prime 3 is easily the best game on Wii at the moment, and Mario and Smash Bros will have some serious competition for Wii title of the year.

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    Posted Aug 30 2007, 11:34 AM by sauer with 1 comment(s)
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  • Metroid Prime 3: Corruption - Initial Impressions

     

    So it's safe to say I've been greatly anticipating the new Metroid Prime game for Wii. Not only was the original Prime one of my favorite games for gamecube, it was also one of my favorites of all time. I've played the first two games multiple times, something I can't say about several other games. So how is the third installment stacking up?

    The first thing you'll notice starting up Prime 3 is the incredible production values. When you are used to the simplicity of the Wii and it's games, it's quite mind blowing to see and hear even the title music of Prime 3 coming out of Nintendo's "casual" console. The menu interface is super slick, and really captures the mood of the game. When was the last time a menu did that?

    So after messing around with options (Advanced controls are the only way to go) and sound, I decided to start a new game on the "Veteran" difficulty. This is either the smartest or stupidest decision I could have made. Several reviews have mentioned that Prime 3s "Normal" mode is much easier then previous Prime games. So hopefully I've made the right decision, I crossed my fingers, hoped for the best, and pressed start.

    Prime 3 begins in your ship of all places, an area never explored in the previous games. It's here where you'll be able to feel the controls for the first time. Once again, I've chosen Advanced controls based on several website recommendations. At first it's a little strange, but moving an arm on screen using the Wiimote feels strangely satisfying. As you mess with all your ships gadgets and buttons, you are eventually in front of the Federation fleet. Then it happens...VOICE ACTING!!! Wow, Nintendo welcome to the next level!. To the best of my memory there has never been significant voice acting in a Nintendo game ever. (Mario Sunshine doesn't count, I said significant). Throughout my brief playtime I've found the voice acting to be top notch, which is something I hope to see in more Nintendo 1st party titles to come. Graphics are still just above Cube levels, but Ive heard things improve throughout the game. You are then ordered to dock on the local battleship.

    Ok, enough. How does it play?  Well to be truthful, I'm not sure yet. The controls work well enough, but not being an avid FPS gamer, I will admit to having a few problems. I think my biggest trouble is remapping my brain to Metroid's  new controls. Having played the first two games several times, it's hard to have such a sudden change to the control schemes. It's almost like learning a new game altogether. Sure the basics are there, scanning, morphball, and missiles, but the execution is much different. Depending on aim rather then Prime's original lock-on system has it's challenges. It's a good thing aiming is a breeze thanks to the accuracy of the Wii-mote. The new control system adds a much more action-oriented feel to the combat, which makes things much more exciting, though more difficult. I still haven't decided how I feel about these controls, after about an hour of play, I still need practice.

    It's important to remember that this is not a typical FPS, although it feels more like one. Unfortunately, I was only able to play through the intro level of Prime 3, and this was the most FPS level the series has ever seen. Inside a battleship, the scenario and linear structure seemed ripped right out of Halo. Filled with NPC (non-playable characters) and tons of stuff to scan, I spent a good amount of time just looking around. Which is actually rewarded with medals (similar to Xbox Achievements). Things are pretty quiet, and then all hell breaks loose, and the space pirates attack. Even on Veteran difficulty, I was able to plow through most of the enemies without much work, it just took a little practice aiming. The intro level is topped with a boss fight, that I admit to dying once. I blame my lack of control experience over the actual difficulty of the boss or Veteran mode in general. Once he was defeated it was time to get my feet on solid ground and to save my game.

    So after just an hour of play, I still have some reservations about Prime 3. For one, it controls MUCH different then the other games, but that doesn't mean it controls poorly. It's just going to take me a bit more time to adjust, regular FPS gamers should have less trouble. I also haven't seen any real sign of exploration or puzzle solving, something I feel the Prime series shines at. I'm sure to see more of that VERY soon. I'm definitely looking forward to spending more time with Metroid Prime 3, and cannot wait to see that happens next. Let's hope this "Veteran" difficulty doesn't come back to bite me in the ass. 

     One thing is for sure, this is the hardest of hardcore games available on Wii. This baby aint for casuals, at all. It will be interesting to see how well it will sell to Wii's so-called "non-gamer" audience. More Impressions to come..

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    Posted Aug 29 2007, 11:55 AM by sauer with no comments
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  • Week in Geek 08/24/07 - Nintendo Domination Edition

    Nintendo Wii is the #1 "next-gen" console in the world.

    In only 8 months in release, Wii has been able to take over the world by storm. Officially becoming the #1 next-gen console in the world. Pair that with the amazing sales of the DS, and it's plain to see that Nintendo is back in charge. Not since the SNES/GB era has Nintendo been on top of the charts. It seems innovation does pay off, now where is my 3rd party support?

    To put a few more nails in the competitions coffin, take a look at these US sales for he month of July. The Wii had it's strongest month since December, during the slowest time of the year. Even with a price drop the PS3 failed to sell more then even the 360. Pathetic. Microsoft has a lot of strong releases and a price drop going for it in the month of August. It will be interesting to see how it fairs in the coming months. Will it be able to top the Wii? Seems unlikely.

    July Hardware Figures
    Wii 425 k

    Nintendo DS 405 k
    PlayStation 2 222k
    PlayStation Portable 214k
    Xbox 360 170k
    PlayStation 3 159k
    Game Boy Advance 87k

    Geek Boredom

    Screw Domino mazes and card houses, game hacking is the new time waster. Just look at this new video hack of Super Mario World playing itself. It's truly made by some evil genius, or just someone with way too much time on their hands.

     

     

     

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    Posted Aug 24 2007, 12:54 PM by sauer with 5 comment(s)
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  • Weekend Movies - 08/24/07

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    Posted Aug 24 2007, 12:04 PM by sauer with 4 comment(s)
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  • This Week in Music - 08/12/07

     So what else came out this week, nothing as amazing as the new Caribou, but why would that stop me from sharing my opinion:

     Other Releases of the week:

     

    New Pornographers - Challengers

    While the New Pornographers usually put out fun and energetic records, Challengers shows the band getting off the jolt cola. It makes for a very mature record, similar to lead singer AC Newman's solo material. This is nice and all, it's just not what I was expecting from a New Porno record. Luckily, the songwriting is some of the strongest yet, which maybe why it feels so much more grown-up. The perfect example is the title track, which is sung beautifully by Neko Case, but will probably put the younger indie kids to bed by the time it's over. Destroyer's Dan Bejar is the real star of this record, with a handful of great tracks, including the very unique Myriad Harbor. I think the albums biggest drawback is it's length. At 50 minutes long, you may wish they cut a few back. Not all is essential listening, but the tracks that do hit, hit well. The Pornographers are still one of the strongest, musically and lyrically, indie pop bands around.

     7.6/10.0

     

    Architecture in Helsinki - Places Like This 

    Entertainment Weekly once described this band like listening to the "Muppet Show on acid". That really hasn't changed since the last record, In Case We Die. What has changed is their ability to stay normal enough to sound listenable. Places Like This has a lot of fun tracks like the very B-52s-ish  "Hold Music". It's too bad that most of the other tracks border on pure annoyance. It's just too obnoxious at points to really warrant repeat listens. If you want to clear a room, put on "Like Ir Or Not" which literally is "The Muppet Babies on Acid" with a Violent Femmes guitar strum. Sure it's fun to some extent, but don't be surprised if you get a few dirty looks as folks evacuate in fear.

    6.4/10.0 

    Awful release of the Week:

    I know I'm going to get a lot of flak for this but...

     

    M.I.A - KALA 

    What in the world is the underground music community coming to? Seriously guys, MIA is AWFUL. Sorry Duke, sorry Mikey T. I just don't get it. Just because she mentions Pixies and Modern Lovers lyrics in her songs does not make this cool. I haven't heard a more annoying record all year. To be completely honest, I'd almost rather listen to Gwen Stefani then this shit, it wouldn't be that much different. It's a mish-mash of awful lyrics and cheesy ass beats. It makes me want to jump out a window. In fact Im listening to it (Boyz) as I type this, and Im tempted to jump off my balcony. Make it stop. OK, Ive hit the stop button... yikes. I don't really have any constructive criticism here, I just don't like it. I hate it.

    0/10 

    - PS Duke, if I ever hear you mention the words Go Team and MIA in the same sentence again I will vomit on your shoes. NOT EVEN CLOSE BUDDY, NOT EVEN CLOSE.

     

     

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    Posted Aug 22 2007, 10:35 PM by sauer with 10 comment(s)
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  • Album of the Week: Caribou's Andorra

    There are more then a few noteworthy releases this week, but instead of wasting your time with them today, I've decided to focus on just one.

    Caribou (aka Manitoba..aka Dan Snaith) has been releasing little electronic masterpieces since the early 2000s. Beginning  with the mostly straightforward, but still original,  "Start breaking My Heart". Followed by the critically acclaimed ,more rock-oriented, "Up In Flames". Snaith, had already made a strong name for himself in the underground electronic scene. His last record, 2005s "The Milk of Human Kindness" was another leap into electro post-rock, hip-hop, and trance. To say that Snaith has tried a little bit of everything is an understatement. Today, Snaith releases his 4th full LP, and like all his previous records it's full of surprises.

    Andorra is Snaith's most song-focused record by far. Every track on the album features vocals, which is a first for the artist, but that doesn't make it anymore ordinary. Andorra is a psychedellic masterpiece filled with Caribou's trademark electronic aspirations. The album is masked with a cloudy kaleidoscope of pure electronica, with influences of early 60s garage bands like the Zombies, and lyrics stolen right out Brian Wilson's high school notebook. With track titles like Sandy, Desiree, She's The One, and Irene.  It's apparent that Snaith's main expression is love. A concept that fits all too well with the album's sound scape.

    The album starts remarkably strong with Melody Day, which can easily be considered Snaith's biggest accomplishment. It's the perfect opener with high vocals, crashing drum beats, and even a false ending that leads to an excellent climax. Snaith quickly follows with Sandy, a Zombies-inspired love song that contains flute's backing the beautiful lyrics "sometimes In her eyes, I see forever". Snaith doesn't stop there, She's the One is filled with violins and heartbreaking prose. While Desiree explodes with sunshine after a rather slow and dark intro.

    Andorra does start to slow down a bit about half way through.  While it does make the album drag toward the end, none of these songs should be dismissed, just taken in repeat doses. A good example is Irene, which is as simple as it is serene, and may be missed if you aren't paying close attention. While the production on this record is top notch, spreading out the louder, more upbeat tracks may have made the album a little easier to finish. The more experimental second half may turn off some listeners after the blockbusters are finished by track 6. Luckily, the album does not overstay its welcome, with only 9 tracks and about 40 min, Andorra could be considered short by some. I think it's just perfect.

    Snaith may already have a cult following, but with Andorra, Caribou is about to become a whole lot bigger. Not only does it maintain the bands mystique, it adds even more then many thought possible. It's easy to say that Andorra is Caribou's best album, and with his current album history, it looks like were in for more pleasant surprises.

    9.2/10 - Easily in my top 5 of the year. Fans of Electronic and 60s Psychedellic should not pass this up.

     -Sauer

    Melody Day

     

     

     

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    Posted Aug 21 2007, 04:20 PM by sauer with 3 comment(s)
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  • The Box 08/17-08/19/07

    1. Superbad $ 31.2 Million NEW
    2. Rush Hour 3 $ 21.8 Million $ 88.2 Million
    3. The Bourne Ultimatum $ 18.9 Million $ 163.8 Million
    4. The Simpsons Movie $ 6.7 Million $ 165.1 Million
    5. The Invasion $ 6 Million NEW
    6. Stardust $ 5.2 Million $ 19.1 Million
    7. Hairspray $ 4.3 Million $ 100.6 Million
    8. Underdog $ 3.6 Million $ 31.7 Million
    9. Harry Potter and... $ 3.5 Million $ 278.6 Million
    10. I Now Pronounce You... $ 3.5 Million $ 110.4 Million

    It seems that all those free screenings didn't hurt Superbad. Seriously, they gave away a lot of free tickets to this one months in advance. Is Judd Apatow the new Kevin Smith? Possibly, lets hope he keeps his winning streak up, and stays far away from Ben Affleck.

    The Invasion did very little to scare up audiences. Proving a bad idea is still a bad idea even with multiple re-shoots. Did we really need another body snatchers movie? Nope. The rest of the top 10 was pretty predictable, with Hairspray joining the 100 million list. I just don't understand it. Rush Hour held up pretty well considering how stupid it looks, those Wild Hogs audiences have to watch something else I suppose.

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    Posted Aug 20 2007, 12:32 PM by sauer with no comments
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  • The Week in Geek 08/17/07

    I think there is only one story that really made a difference this week.  

     

    Everyone loves Bioshock

    oxm uk 10 / 10
    pc gamer uk 95 / 100
    pc zone 96 / 100
    eurogamer 10 / 10
    gamer.tv 5 / 5
    game informer 10 / 10
    ap magazine 5 / 5
    computers & video games 9.5 / 10
    gamepro 10 / 10
    1up 10 / 10
    xbox world 94 / 100
    gamespy 5 / 5
    console and gameworld 99 / 100
    ign 9.7
     
    Game of the Year Confirmed
     
     
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    Posted Aug 17 2007, 02:58 PM by sauer with 4 comment(s)
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  • Weekend Movies 08/17/07

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    Posted Aug 17 2007, 02:43 PM by sauer with 1 comment(s)
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  • Radiohead is for the children

    Forget Wu-Tang, Radiohead is for the children, or at least for the new album. According to the official-unofficial Radiohead fansite Ateaseweb.com, Radiohead spent an afternoon at a music school to record children. What did they record? No one really knows, but we do know Radiohead is close to finishing LP7, and I don't think they will be covering Pink Floyd's The Wall.

    In other Radiohead news, all dreams were crushed this week when Radiohead's PR announced that LP7 would not be released until 2008. Marking a 5 year gap between their last LP, 2003's Hail To The Thief. This is the longest absence between albums in the bands history. Let's hope the wait is worth it, expectations can be a real bitch.

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    Posted Aug 17 2007, 01:08 PM by sauer with 6 comment(s)
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  • Bioshock (Xbox 360) Demo Impressions

    Bioshock Demo 

    It might have taken me an entire day to download the demo, but sweet baby Jesus it was worth every second.  Bioshock is certain to be on everyone's short list for Game of the Year and if the rest of the game is anything like the demo it will end up on everyone's short list for best FPS period.  The Bioshock demo is perfect in every way and is far and away the best demo that Microsoft has put up on Live.

    The demo starts off (Is a spoiler alert necessary for a demo?) with your plane crashing into the ocean.  You surface for air and see flaming wreckage all around you. (Note, this is when you can start moving. It took me a couple minutes to figure it out since the graphics still looked pre-rendered at this point). You swim your way to a small structure and take an elevator down to Rapture, the underwater dystopian society in which this game is based.  As soon as you step foot in the structure, the atmosphere of the game really kicks in.  Speakers crackle to life, lights flash on when you walk to a new area, advertisements litter the ground and your footsteps echo with eerie realism.  A huge amount of work went into the sounds and it really shows. 

    Graphically, the game is one of the best the current generation has to offer, easily in the same category as Gears of War.  The water effects, lighting and character design are superb.  Once you find your first Plasmid (injectable weapons which give you super human powers) the game really starts to kick into gear.  I only found two Plasmid powers in the demo; one give you lightning strikes from your fingertips which can be used to shock a single enemy before you finish them off with a wrench, or if they're standing in a pool of water, simply aim at the water and watch them all squirm and cook and the other Plasmid gives you the ability to set things on fire with a snap of the fingers.  The fire spreads realistically and if you set an enemy on fire, they'll run around lighting everything they touch.

    The Enemy AI is incredible, changing each time I played through the demo, the atmosphere is genuinely scary and the controls are natural and simple to pick up.  This is normally the part which I point out a short coming or two of the game, but there just aren't any shortcomings in the demonstration.  Plus there are a ton of things I haven't even mentioned yet, like the ability to hack into the security sentries and make them allies, eavesdropping on conversations, murderous children who think dead people are angels, entirely destructible environments, wine and whiskey which will improve health but if you drink too much you'll become drunk, advertisements and protest signs which hint at what happened to Rapture and so much more.

    Bioshock comes out one week from today, and I feel truly sorry for anyone who doesn't own a 360 or PC capable of running this game.  If you have a 360, download the demo immediately (the servers are back at full speed so it'll only take a few minutes for this 1.36 gig beauty) We're seven days from what might go down as the greatest single player FPS experience ever created.  Take that Half Life!  

    Full review coming ASAP.

    Mahalo,

    Duke

     

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  • John from Cincinnati Cancelled

     

    It looks like the cult show, will remain that way. HBO has officially pulled the plug after one season of the "surf noir" show, John from Cincinnati. While I find it strange for HBO to pull the plug so quickly, it seems that very few people, besides Duke, are watching. The big question is what will happen to Flight of The Conchords, the other new HBO series? My guess is that it will be sticking around for at least one more season. It still seems a bit hit and miss to become a long-lasting series, but the following on the net is strong, and CD sales decent. Looks like a few people find them funny afterall :()

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    Posted Aug 14 2007, 01:22 PM by sauer with 4 comment(s)
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  • Beautiful Katamari Intro is filled with rainbows, smiles, and Panda Bear Happiness

    still have no clue how this became a Xbox exclusive. This is still a very Japanese product, a place where the 360 has become a bit of a joke. Oh well, enjoy the love. Im anxiously awaiting the motion-controlled Wii version.

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    Posted Aug 13 2007, 03:00 PM by sauer with 2 comment(s)
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